The Sims Guide – Mood care(4)

You’ve got your Sims, you have your house, it’s time to start living life vicariously through your Sims! You see, The Sims is different from most games in that, just like in real-life, there is no ultimate goal.

That is, there is no way to “win” or “lose” the game proper–the “goals” you aim for are whatever you want them to be, and those goals are really only limited by your imagination.

Want to become a popular movie-star, or perhaps build the world’s most extravagant house? Or maybe you simply want to be the biggest jerk in your town? It’s all free game, and it’s all up to you. With that said, the game does provide some basic guidance when it comes to making your Sim happy, and while you can choose to ignore this facet, it’s what we’ll be focusing on.

A Happy Sim is a Productive Sim

You know how when you’re feeling down, it can be difficult to even get out of bed in the morning? Well, Sims are the same way. If they’re happy, they’ll acquire new skills faster and obtain more Lifetime Happiness (more on that soon).

But if they’re upset, they’ll grow distant and unresponsive. Thankfully, the game makes it easy to see how your Sim’s feeling, and provides guidance on what you need to do in order to make your Sim even happier. Everything you need to know about your Sim is displayed along the bottom toolbar, with perhaps the most obvious tell being the “Mood Meter”

Mood Meter

The mood meter provides an at-a-glance view of how your Sim is feeling. The fuller the meter, the happier your Sim is–it’s important you keep your Sim as happy as you can, otherwise they may become antisocial and unresponsive to your commands.

In addition, by keeping your Sim happiness in the upper-portion of the meter (the portion slightly separated from the rest), they will acquire new skills faster and obtain Lifetime Happiness points (more on that soon). Now the Mood Meter is directly affected (and in fact, entirely dependent upon) something called “Moodlets.”

Moodlets

Moodlets are activities or events that directly affect how your Sim feels. Each Moodlet currently affecting your Sim is displayed in the “Moodlet Panel” just right of the Mood Meter–some improve your Sim’s mood (the green ones), others hurt it (the red ones). You can mouse over any of the currently displayed Moodlets to find out more about them.

Now each Moodlet only affects your Sim for a limited period of time, which varies depending on the exact Moodlet (the time remaining is shown below each Moodlet). For instance, if your Sim is sitting in a comfy chair, they’ll experience a large happiness boost for as long as they continue sitting.

But the moment they leave that chair, the effect will cease to take place. However, that activity Moodlet may be replaced with a new one, such as “having a blast” which provides a lingering happiness effect for several hours.

As such, it’s important to find and maintain as many “positive” (green) Moodlets as you can, as your Sim’s happiness depends on them! Thankfully, there are tons of ways to earn Moodlets–here are some examples of more positive ones: Brushing teeth, having a nicely decorated home, listening to music, visiting a park, among many many others.

On the other hand, there are countless “negative” Moodlets as well. Negative Moodlets can be the result of something bad that happened to your Sim (such as embarrassement, not eating, or not going to the bathroom) or even as a result of some of your less desirable traits. It’s important you resolve these “bad” Moodlets as soon as you can–mousing over them generally provides a good indicator of what you need to do to fix it.

Thankfully, many negative Moodlets be easily prevented by tending to your Sims’ needs, and that’s where the “Needs Panel” comes into play.(gamespot)

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